Herding cats online
From Driscollwiki
Williams, D. & Xiong, L. (2009) Herding cats online: Real studies of virtual communities. In Hargittai, E. (Ed.) Research Confidential, pp. 122-140. Ann Arbor: University of Michigan Press.
Challenges of studying "the anonymous online gamer" (122)
- Working with companies involves NDA (Non-disclosure agreements)
- "A legal document that limits what you can say to people who are not associated with the project or company" (123)
Contents |
Groundwork, planning
Data collection
- Sometimes we can work from existing datasets
- More often than not, we must collect it ourselves (123)
Working w IRB
Explaining unusual research (124)
- Minimize risks
- Informed consent
Be thorough
- Know all the risks ahead of time
- Know the likelihood of children being present
How to get this information? (125)
- Interviewing
- Participant observation
Corporate relations
- Positive: "unobtrusive behavioral data" (Webb et al. 1966)
- Especially possible when you have access to companies' internal data (125)
Axioms
- Understand the company's perspective (125)
- e.g. Microsoft lawyers were not loving the constructs in an effects-oriented study (126)
- Networking matters (127)
- Face-to-face, person connection of mutual interest
- For the game researcher: GDC
"[Motivating factors for the company?] Build and demonstrate advanced, rigorous, and accessible tools that both help them understand who quits the game and why, and help us test our hypotheses" (129).
Political reality check
- Patience, persistence (129)
- "Stick to the science and studiously avoid the personal" (130)
Execution
Choosing and motivating respondents
- Challenge to choosing a "truly random" sample (131)
- In WoW, they developed categories of players and ensured that they had equal representation of all categories (131)
Experimental design
- Lab
- Positive: very controlled
- Negative: Hawthorne effect, they perform unnaturally in a lab environ
Recruiting
- Money isn't the only motivator
- 10k respondents to a survey with promise of a special item (133)
- Shotgun blast requests on fora may be understood as spam (134-5)
- Researchers may find they alienate less subjects by approaching people within the bounds of the site
- e.g. Contacting players from in-game (135)
Retaining
- Contact with leaders enabled effective snowball sampling
- And a trusted contact in the field (136)
- Planning ahead for "volatility", attrition, possibility of high dropout rates (136)
Debriefing, feedback
- Post-test survey
- E-mail availability
Note on surveys
- Interpretive challenge
- Pre- and post- surveys may not be sufficient
- Helpful to have periodic contact (weekly/monthly) (137)
- Technical errors likely: file formats, bugs
- Always run a pilot (137)
- Effective survey design depends on knowledge of social context
- Always a participant-observation step (138)

